Archive for January, 2011

Small Hotfix – Wed 26th

Posted by Uriah On January - 27 - 2011

Small hotfix today resolving some Artifacts and skillups.

Archaeology projects Twisted Ammonite Shells, Druid and Priest Statue Sets, Fierce Wolf Figurines, and Spidery Sundails now guarantee skill-ups all the way to 525.
 

Source Link

(Updated Feb 8th) PTR 4.0.6 Common Sell Values

Posted by Uriah On January - 24 - 2011

MMO-Champion has dug up the new values for Common Artifacts (coming in the patch).

This relates to the changes mentioned earlier in PTR patch notes (see below).

The sell value of all common artifacts has been doubled, while a small subset of common artifacts have had their sell value increased far beyond that.

 

As mentioned on MMO, you’ll want to keep some of these items in your inventory for the huge increase in gold (sell) value with the coming patch. For these changes, you’ll have to wait for the patch (4.0.6).

Edit: Prices Update for Patch 4.0.6 Feb 8th

- > Click Here for a full listing of Price Changes

Dwarf Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Word of Empress Zoe Dwarf 375 10
Pipe of Franclorn Forgewright Dwarf 20 10
Silver Kris of Korl Dwarf 20 9
Warmaul of Burningeye Dwarf 20 9
Spiked Gauntlets of Anvilrage Dwarf 20 9
Scepter of Bronzebeard Dwarf 20 9
Dented Shield of Horuz Killcrow Dwarf 10 40
Scorched Staff of Shadow Priest Anund Dwarf 10 40
Scepter of Charlga Razorflank Dwarf 10 40
Mithril Chain of Angerforge Dwarf 10 41
Skull Staff of Shadowforge Dwarf 10 40
Notched Sword of Tunadil the Redeemer Dwarf 5 20
Bodacious Door Knocker Dwarf 5 20
Boot Heel with Scrollwork Dwarf 5 20
Golden Chamber Pot Dwarf 5 20
Winged Helm of Corehammer Dwarf 5 20
Ironstar’s Petrified Shield Dwarf 5 20
Worn Hunting Knife Dwarf 1 5
Wooden Whistle Dwarf 1 5
Bone Gaming Dice Dwarf 1 5
Belt Buckle with Anvilmar Crest Dwarf 1 5 50
Pewter Drinking Cup Dwarf 1 10
Ceramic Funeral Urn Dwarf 1 10
Stone Gryphon Dwarf 1 10
Silver Neck Torc Dwarf 1 11
Moltenfist’s Jeweled Goblet Dwarf 1 11
Dwarven Baby Socks Dwarf 1 5
Total 565 Average 20 90 / Artifact

Fossil Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Imprint of a Kraken Tentacle Fossil 200 5
Proto-Drake Skeleton Fossil 20 5
Feathered Raptor Arm Fossil 10 40
Vicious Ancient Fish Fossil 10 40
Devilsaur Tooth Fossil 5 20
Insect in Amber Fossil 5 20
Ancient Shark Jaws Fossil 5 20
Black Trilobite Fossil 1 5
Beautiful Preserved Fern Fossil 1 5
Twisted Ammonite Shell Fossil 1 10
Shard of Petrified Wood Fossil 1 5
Strange Velvet Worm Fossil 1 10
Total 260 Average 21 66 / Artifact

Night Elf Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Silver Scroll Case Night Elf 200 90
Chest of Tiny Glass Animals Night Elf 100 40
Carcanet of the Hundred Magi Night Elf 20 90
Umbra Crescent Night Elf 20 90
String of Small Pink Pearls Night Elf 10 40
Scepter of Xavius Night Elf 10 40
Kaldorei Amphora Night Elf 5 20
Hairpin of Silver and Malachite Night Elf 5 22
Delicate Music Box Night Elf 5 20
Cracked Crystal Vial Night Elf 5 40
Cloak Clasp with Antlers Night Elf 3 10
Coin from Eldre’Thalas Night Elf 2 10
Shattered Glaive Night Elf 2 10
Green Dragon Ring Night Elf 2 10
Scandalous Silk Nightgown Night Elf 1g 5s
Highborne Pyxis Night Elf 1 5
Inlaid Ivory Comb Night Elf 1 5
Necklace with Elune Pendant Night Elf 1 5
Total 393 Average 21 83 / Artifact

Troll Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Tooth with Gold Filling Troll 50 40
Bracelet of Jade and Coins Troll 25 22
Drakkari Sacrificial Knife Troll 10 40
Jade Asp with Ruby Eyes Troll 5 10
Eerie Smolderthorn Idol Troll 5 10
Cinnabar Bijou Troll 5 10
Feathered Gold Earring Troll 5g 10s
Skull-Shaped Planter Troll 5 20
Gahz’rilla Figurine Troll 5 20
Atal’ai Scepter Troll 5 20
Zandalari Voodoo Doll Troll 1 5
Lizard Foot Charm Troll 1 5
Fetish of Hir’eek Troll 1 5 20
Fine Bloodscalp Dinnerware Troll 1 5
Total 124 Average 8 85 / Artifact

Draenei Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Anklet with Golden Bells Draenei 50 1
Fine Crystal Candelabra Draenei 50 1 20
Carved Harp of Exotic Wood Draenei 10 1
Strange Silver Paperweight Draenei 10 1 10
Scepter of the Nathrezim Draenei 10 1
Baroque Sword Scabbard Draenei 10 1
Dignified Portrait Draenei 10 1
Plated Elekk Goad Draenei 10 1
Total 160 Average 20 / Artifact

Orc Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Scepter of Nekros Skullcrusher Orc 80 1
Maul of Stone Guard Mur’og Orc 50 1
Tiny Bronze Scorpion Orc 25 1
Fierce Wolf Figurine Orc 10 1
Fiendish Whip Orc 10 1
Gray Candle Stub Orc 5 1
Tile of Glazed Clay Orc 5 1
Skull Drinking Cup Orc 5 1
Rusted Steak Knife Orc 1 1
Total 191 Average 21 22 / Artifact

Nerubian Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Scepter of Nezar’Azret Nerubian 50 5
Infested Ruby Ring Nerubian 20 5
Six-Clawed Cornice Nerubian 20 5
Viziers Scrawled Streamer Nerubian 10g 5g
Spidery Sundial Nerubian 10g 5g
Ewer of Jormungar Blood Nerubian 10g 5g
Gruesome Heart Box Nerubian 7g 3g 50s
Total 127 Average 18 14 / Artifact

Vrykul Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Intricate Treasure Chest Key Vrykul 50 5
Fanged Cloak Pin Vrykul 20 5
Scramseax Vrykul 10g 5g
Thorned Necklace Vrykul 10g 5g
Flint Striker Vrykul 5 5
Total 95 Average 19 / Artifact

Tol’vir Artifacts
Item Race Patch 4.0.6 Patch 4.0.3
Cat Statue with Emerald Eyes Tol’vir 100 90
Tiny Oasis Mosaic Tol’vir 15g 1g
Castle of Sand Tol’vir 10 90
Soapstone Scarab Necklace Tol’vir 10 90
Engraved Scimitar Hilt Tol’vir 10 1
Sketch of a Desert Palace Tol’vir 10 1
Mummified Organ (Canopic Jar) Tol’vir 2g 1g
Total 157 Average 22 43 / Artifact

Update #3 – Patch 4.0.6 PTR Notes

Posted by Uriah On January - 14 - 2011

Public Test Realm Patch 4.0.6 Notes (Updated Jan. 14, 8:40 PM PST)

Looks like new Archaeologists will start solving earlier, at skill 50 you’ll now need to solve to gain skills (used to be 100). Also common artifacts get a boost in sell values (to npcs).

The new changes below go along with the fragment limit and UI changes
and the Survey Cooldown and BoA changes.

Archaeology (Source)

  • Archaeology finds now grant a guaranteed skill point up to 50 skill, and then no longer grant skill gains, as opposed to granting up to 100 skill very slowly.
  • The sell value of all common artifacts has been doubled, while a small subset of common artifacts have had their sell value increased far beyond that.
 

Latest from Patch 4.0.6 (PTR Build 13482)

Posted by Uriah On January - 11 - 2011

More on Archaeology has been updated on the PTR! (Survey 3 Second CD)

The new information relates to older (below lvl 85) BoA gear which now can be used 9 level early then previously allowed. (Such as 51 instead of 60.) We also have a decrease in Survey cooldown to 3 seconds! This change will surely up the appeal of such items for many players.

The changes below go along with the Archaeology fragment limit and UI changes.

Archaeology (Source)

  • Survey now has a 3 sec cooldown, down from 5 sec. Wowhead
  • Queen Azshara’s Dressing Gown now requires Level 51, down from 60. Wowhead
  • Headdress of the First Shaman now requires Level 61, down from 70. Wowhead
  • Nifflevar Bearded Axe now requires Level 71, down from 80. Wowhead

 

PTR Patch Notes (4.0.6)

Posted by Uriah On January - 7 - 2011

With the new patches being tested on the PTR comes new Archaeology news.

It looks like we will have a limit how many Fragments are kept at a given time. Some call this a nerf but something was bound to change due to the thousands of fragments many players are accumulating as they farm away for a certain race. This could potentially allow more items (rares) to be added to current Races without Archaeologists having a massive (unfair) stock pile of fragments to simply find the new items with like the image below. This change can be debated either way but at least Devs acknowledge just how many (crazy amounts of) fragments are being Surveyed.

Along with the fragment change, the User Interface is getting some love with updates to the (default) journal summary page display along with a “Ready” icon for projects. However people using an addon (like Archy!) already have this functionality and convenience.

Full blue quote below:

Archaeology (Source)

  • Archaeology fragments now have a hard cap of 200 per race. Players will not be able to collect additional fragments until they complete artifacts to take them down below 200 fragments. Players with more than 200 fragments will not lose additional fragments in 4.0.6, but in a future patch we may remove any fragments above 200.

User Interface

  • There are now number displays on the summary page and dropdown menu.
  • Ready Flash has been added to the race icons.
 

DLC #270 – Funnies

Posted by Uriah On January - 3 - 2011

Thought I’d share this: Dark Legacy Comics 270 Archaeology.

DLC

Click for Full Image / http://www.darklegacycomics.com/270.html

Archaeological RNG Gods

Posted by Uriah On January - 2 - 2011

How many dedicated Archaeologists are out there night after night surveying their hearts out for that one rare project? Many have set there eyes on Zin’Rokh because of it’s nearly BiS placement.

I think that you can compare the rare artifact grind to farming old ZG mounts grind or even MC grind for a legendary (like Thunderfury). A big difference between though is that you are no longer held back by a raid lockout timer. Instead of killing a boss once and then having to wait a week/4days, Archaeology is setup so you can just keep surveying non-stop. So the time spent on surveying can greatly exceed the time it would take you to kill an older, farmable boss. With bosses you’re limited to however many kills in certain time peroid the raid system allows but dig sites are always active.Harrison Jones

As Wowhead put it, Archaeology was added as the ultimate “time-waster” of the expansion, offering no substantial monetary gain and no promised immediate reward, such as being able to cook a certain type of food at a certain skill level, or craft a certain item.

Time spent trying to obtain those certain rares does not phase some archaeologist. These players are caught in the grips of the most powerful entity in the World of Warcraft, the RNG boss. Never faced off with this boss you say? Sure you have! Whenever you do a /roll or /random that’s RNG incarnate.

What is RNG technically? Random number generators are algorithms used in computing when an outcome needs to be as random as possible. A computer can’t generate completely random numbers on its own, so it uses a complex algorithm designed to get as close to random as is practical. 1

Nerd Rage KittyMany have argued just how not random this system is, the community site forums are almost always amiss with posts QQing about it. What some do not realize is that getting those rare artifacts/projects is luck of the draw unfortunately. This is why some archaeologists have 2 rares at skill 525 and some have almost 8-10 rares completed by then. (It does help to aim for races with higher amounts of rares, simple logic.)

Just like those 0.01% drops in the game, certain archaeology items can be frustratingly difficult to obtain. It’s understandable that just like any other RNG based grind you need a bit of lady luck on your side. When it comes down to it, there is no fast-path to guarantee your artifact appears but that’s all just part of the game! At the end of the day, it’s still just a secondary profession in the World of Warcraft… or is it?

Year 2011 & 2011 Fragments to go!

Posted by Uriah On January - 1 - 2011

It’s a new year, what’s your 2011 Resolution? *cough*

Shine up those Survey tools and let’s dive into a fresh year of Archeology.


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